Our
idea
Brush Chronicles is the project that starts our adventure as Game Developers. Born in one of our very first creative brainstorming, it’s the first step of Wannabe-Studios into the video game world.
Educational
game
From the beginning we thought Brush Chronicles could be educational more than simply fun to play, so we planned to transpose a selection of 2D paintings into a three-dimensional world.
Our
target
We have chosen the painting world as video gaming niche to realize this demo project focusing primarily to history students, but also to every single art enthusiast.
The persistence of memory (Salvador Dalì)
Factory at Horta de Ebro (Pablo Picasso)
Team: Arts and Works
Marco Piccinini
Producer / PR
Francesco Botti
Concept Artist
Stefano Restuccia
3D Artist
Loris Casagrandi
Game Designer / Level Designer
Team: Code and Gears
Marco Masselli
Developer
Andrea Girgenti
Developer
Riccardo Corradini
Developer